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3D Optimization Blog

Practical guides for preparing 3D assets for web and mobile delivery. No fluff, just techniques that work.

GUIDE DEC 2025

How to Reduce GLB File Size for Web Delivery

Practical techniques to shrink your GLB files from 50MB to 3MB. Covers polygon reduction, texture optimization, and Draco compression.

8 min read
GUIDE DEC 2025

How to Optimize 3D Models for Shopify AR

Meet Shopify's AR requirements and deliver smooth Quick Look experiences on iOS devices. Covers GLB, USDZ, and batch processing.

10 min read
GUIDE DEC 2025

Three.js Performance: How to Optimize for 60fps

Diagnose and fix slow Three.js scenes. Covers draw calls, polygon counts, texture memory, and build pipeline integration.

12 min read
GUIDE DEC 2025

How to Convert OBJ to GLB (Single & Batch)

Handle OBJ/MTL/texture dependencies properly. Includes Blender scripts and API batch processing for legacy catalogs.

9 min read
COMPARISON DEC 2025

MeshOpt vs Blender: When to Use Each

Honest comparison of manual Blender optimization vs automated API processing. See which fits your workflow.

7 min read
COMPARISON DEC 2025

MeshOpt vs Simplygon: Enterprise vs Pay-Per-Use

When does enterprise licensing make sense? Compare AAA-focused Simplygon with accessible pay-per-job pricing.

8 min read
COMPARISON DEC 2025

MeshOpt vs InstaLOD: Game Studio Power vs Web Simplicity

When do AAA game tools make sense? Compare InstaLOD's LOD chains and mesh merging with lightweight web-focused processing.

8 min read
COMPARISON DEC 2025

MeshOpt vs RapidCompact: Choosing the Right Cloud 3D Optimizer

Two cloud platforms, different markets. Compare enterprise features and pricing with accessible pay-per-job processing.

7 min read